[UNI] Research & Development:: Game Gardening System with Real Time Player Influenced Plant Growth
[UNI] Research & Development:: Game Gardening System with Real Time Player Influenced Plant Growth
[UNI] Research & Development:: Game Gardening System with Real Time Player Influenced Plant Growth
Proto Indo European and the Pit Grave Culture VR Game
C++ Unreal project, exploring the use of computer graphics and games in linguistic cultural heritage preservation.
June 2021
Solo Project
Undergraduate Degree: CG and Animation for Cultural Heritage
University 3rd year, CG for Cultural Heritage unit.
My project was to look at Proto-Indo European and one of the potential cultures that could have spoken it, the Pit Grave culture which originated near the black sea.
Full Runthrough Video
Final Project Report
The code for this project can be found on GitHub here.
Below are some of the assets created for the project, directly based on diagrams from research papers on pit grave sites which are cited in the accompanying paper. They were modelled and UVd in Maya, and textured in Substance Painter.
University, Undergraduate, Game